Engine part, textured in SP

Engine part, textured in SP

sketchfab

Composing in Blender involves kitbashing, an efficient method that streamlines the process. Auto-UV mapping is then applied to simplify the task further. Next, an ID map is generated to facilitate navigation within the complex composition. A quick texture is also created using Substance Painter as a means of showcasing the workflow's efficiency.

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With this file you will be able to print Engine part, textured in SP with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Engine part, textured in SP.