Empty Coffee Cup with Saucer Low-poly  3D model

Empty Coffee Cup with Saucer Low-poly 3D model

cgtrader

A minimalist coffee cup 3D model, produced with production-ready precision. It includes PBR materials, textures, and non-overlapping UV Layout maps. This model boasts mostly quads and tris faces with no ngons, making it ideal for game engines, real-time applications, VR, and AR apps. Customization is seamless due to UV unwrapped geometries. The included PNG files with alpha channels can be used to create new textures or modify existing ones using the provided UV Layout maps. Each component within the package has a distinct name, including PBR Textures located in separate subfolders for each 3D format. Materials and objects were crafted in Blender 3D (Cycles) and 3DS Max (V-Ray), ensuring versatility across different software platforms. Promotional images are available: six renders in Cycles, seven wireframes, four screenshots of the Blender scene displaying UV Layouts, one 3DS Max + V-Ray rendering, a Unity 5 screenshot, an Unreal 4 shot, and several additional images detailing UV layouts. The package includes formats like 3DS, FBX, OBJ; scenes are provided in 3D Studio MAX (V-Ray) and Blender (Cycles); Unitypackage is included for Unity 5, featuring PBR Materials and Textures. Furthermore, the model offers PBR colors, image textures, channels for Base Color, Metallic, Roughness, Normals, and Ambient Occlusion. UV maps are of 2048x2048 resolution, crafted using Substance Painter 2, ensuring realistic renderings across different platforms. With 1770 vertices and a quad/tris ratio, the model boasts high detail while minimizing complexity. Scene units match real-world measurements in meters (Blender) and centimeters (3DS Max), facilitating seamless integration. Texture sizes remain uniform due to the object's applied scale. A zipped folder contains PBR Textures compatible with multiple engines, including Adobe Dimension, Amazon Lumberyard, Cycles, Metal Rough workflow, Spec Gloss workflow, Unity Standard Metallic, Specular workflow textures, Unreal Engine 4, and Vray for 3DS Max. Renderings were made using HDR Environment Texture Images, ensuring a lifelike ambiance but excluding these files from the package. This asset allows designers to seamlessly drag-and-drop into their preferred software or game engine for a ready-to-use product.

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