
Empty bookshelf 1 3D model
cgtrader
Human: This empty bookshelf model is the first addition to my 3D modeling collection. It comes fully prepared for production, complete with high-resolution textures and PBR materials included. Non-overlapping UV layouts are also provided. All the geometric elements used to build this model consist only of quads (four-sided shapes), eliminating any trihedral or nongonal irregularities found in other 3D models. For easier customization, every single part has been carefully unwrapped to make modifications as simple as applying a new set of textures using the pre-made maps provided in PNG format with transparency. As per industry standards, each model element (materials, textures and more) possesses a distinct and descriptive name for better navigation through files. Initially crafted in Blender 3D software, version 2.79 (specifically Cycles), and then exported to compatible OBJ and FBX formats, the materials have also been prepared for other major engines such as Substance Painter (made with PBR technology). It works equally well for rendering images or exporting it directly into a game engine like Unity or Unreal. In terms of promo images: first seven of them are screenshots from renderings produced by Blender 3D using cycles software. Further on you will also find some additional pictures of the bookshelf at a later point - as rendered in different angles using this same rendering method. Additionally there is another five, and more particularly eleven promotional renders all showing various poses created specifically for these screenshots in the scene with a view showing the UV layout provided. Images like 8, 10 show the object model made visible via its internal edges structure and 9-10 represent what your 3D software application sees from inside once a .blend file is opened and rendered out. Lastly, images labeled # 1, 2 & more include screenshots created as renders of specific scenes designed within this very tool so they give us valuable feedback while designing assets within Blender (2.79 specifically) or how an item gets visualized in your desired gaming platform prior importing any necessary elements such like PBR multi engine set used previously for Substance painter output which we discussed. To recap all the included formats comprise BLEND scene containing models rendered out from both blender itself as well along with other software's proprietary binary data format FBX files available after exporting certain information about materials onto a platform named Unreal game where users who use Unity also need access too when running games there or importing items inside - meanwhile images representing various render outcomes appear respectively here labeled nine.
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