Elvis recleaned Skull

Elvis recleaned Skull

thingiverse

Initially, this model was a medical prototype; however, after thorough cleaning and further recleaning processes, it has undergone several alterations including mangling, hollowing, and additional support additions. The model's anatomical precision may have been compromised, but its aesthetics have significantly improved. This project is still in progress as the print quality will follow. Post-cleanup of the basic structure, challenges persist with complex parts that might be non-manifold, requiring manual cleanup in Blender, a time-consuming process. The individual parts (e1-e4) were extracted using Meshlab from the parent model, discarding unnecessary partial surfaces. E1a, primarily composed of the original skull, had edges that were not correctly joined at the boundary; this was manually stitched together in Blender. Next steps include utilizing Blender's binary operations to subtract parts from each other and remove excess protrusions. Specific attention will be given to adjusting the upper lip for support and modifying the top of the skull to reduce drooping threads.

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