Elven Queen

Elven Queen

sketchfab

Experimented with a fresh approach for a hand-painted character I've created. Built the base model in Maya using polygon modeling techniques, then applied a detailed texture finish by painting every aspect on it within 3D Coat and Photoshop. A single 2k diffuse map was used to achieve this look. Special thanks go out to Ayhan Aydoğan for lending a hand with paintovers, as well as Arda Koyuncu and my partner Mert Erguden for providing valuable feedback on the design <3

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