Elite_Shoes (based on Jeffrey Campbell Shoes real life model)

Elite_Shoes (based on Jeffrey Campbell Shoes real life model)

3docean

Shoes based on Jeffrey Campbell Shoes model - The primary format is 3ds max 2011, also available in numerous formats; - You can modify diffuse color and achieve all desired colors; - Mesh is optimized for subdivision tools (TurboSmooth, Meshsmooth); Pair of shoes + all objects in scene = 70367 No overlapping vertices or polygons detected 02. Shoes_leather_s 640×640 03. Shoes_leather_b 640×640 04. Shoes_leather_inner_d 640×640 V-Ray Light and camera are included in the file. Model is positioned at scene coordinates (0,0,0). Objects are divided into separate layers. All objects, materials, textures, and layers have proper names. The model is efficiently UV unwrapped. Texture format: JPEG (.jpg). Final images rendered with V-Ray Adv 2.40.04 No Photoshop or compositing used; product is ready to render out-of-the-box. Enjoy the model!

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