Electronic Piano Keyboard 3D model

Electronic Piano Keyboard 3D model

cgtrader

An electronic piano keyboard (or synthesizer) 3D model is available, production-ready with PBR materials, textures, and non-overlapping UV layout map included. The geometries are UV unwrapped, allowing for customizable textures using the provided UV layout maps in PNG format with alpha transparency. Each object, material, or texture is named meaningfully within the package. The 3D model has been created in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Advanced 2.30.02), then exported into other formats like FBX and OBJ. The package contains over 13 promo images, including renderings done in Cycles for Blender 3D and V-Ray Advanced 2.30.02 for 3DS MAX 2012. The formats included are FBX, OBJ, with scenes available in 3DS MAX 2012 (V-Ray Advanced 2.30.02 materials) and BLEND (Blender 3D 2.77 Cycles materials with a PBR shader and colors). The package also provides png files with alpha transparency for non-overlapping UV layout maps, PBR textures for Cycles (Blender 3D), and V-Ray Advanced 2.30.02 (3DS MAX 2012). The model consists of one object, one PBR material for both Blender Cycles and 3DS MAX V-Ray scenes, with UV unwrapping and a non-overlapping UV layout map provided in the package. The textures include Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, Ambient Occlusion, and Alpha (Opacity). The UV Layout maps and image textures have a resolution of 2048x2048, made with Substance Painter 2. The polygonal model has quads only, without any poles, featuring 16,754 vertices and 15,882 quad faces (equivalent to 31,764 triangles). The model's dimensions are in real-world units, with scene scale units set to meters in Blender 3D and Unity, and centimeters in MAX. The object has a uniform scale (applied in Blender 3D, 100% scale in 3DS MAX), and textures are stripped in the 3DS MAX scene. A PBR Multi-Engine Textures Pack is included in a zipped folder, containing textures for various rendering engines and game engines such as Amazon Lumberyard, Cycles for Blender 3D, Unity 5 Standard Metallic/Specular workflows, Unreal Engine 4, and Vray for 3DS MAX. This allows users to edit the textures or simply drag-and-drop the FBX/OBJ file with the desired texture set for seamless integration into their 3D modeling software or game engine. Important to note: The main renderings were done using V-Ray ADV 2.30.02 and Blender 3D + Cycles, utilizing an HDR Environment Texture Image that is not included in the package.

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