
EGLANTINE Vase houses the world 3D model
cgtrader
This 3D model was originally crafted using Sketchup 8 software before being converted to multiple other formats. The native format is .skp, while 3ds Max scenes use 3ds Max 2016 with Vray 3.00 rendering reference number 146633. Dimensions: height 45 cm x width 25 cm x perimeter 25 cm, weight 2.50 Kg With its curved lines, this elegant glass vase stands at a height of 45 cm and adds a timeless touch to any room's decor. Perfect for showcasing fresh flowers or dried petals. Deco detail features intricate carvings of plants on the vase itself. We suggest turning this into a candle holder by sliding colored artificial sand underneath a large candle for a chic, cozy atmosphere.\nRef: 146633, Price: € 79.99\n\nThe associated textures can be found within the .skp file\n\nExtracting Textures from .skp File: A Step-by-Step Guide \n\nIf you possess any of the following software, extracting textures is a straightforward process that requires minimal effort.\n\nSketchup (Completely Free)\n\nExport the image as your preferred 2D file using the File/Export/2d Graphic drop-down option under File/Export\n\nAnother Option: \n\nOpen File and choose Export - >3D Model. Export as COLLADA File (* .dae) with Export Texture Maps checked in the Options button. Go to the exported file location, where you will find a folder containing all the textures.\n\nC4D (The Trial Version Sufficient)\n\nImporting .skp files directly into C4D automatically generates a textures folder next to the .skp file.\n\n3ds Max \n\nWhen importing a .skp file, 3ds Max stores texture files in ..\3dsMaxsceneassetsimages. You can also export fbx with embed media option selected (in the Export dialog window) so it generates a textures folder alongside the fbx file.\n\nRhinoceros 3D (Trial version available)\n\nImport .skp into Rhinoceros 3D. Access Material Editor under Panels -> Material editor, then select any material featuring texture on. Click on the texture name (within the Textures section) followed by the three-dot button, where you can view all the textures in ..AppDataLocalTempembedded_files directory.\n\nFree to copy and paste the extracted textures into a preferred folder as desired.
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