Easter Egg Low-poly 3D model

Easter Egg Low-poly 3D model

cgtrader

I'm sharing a simple Easter egg I created in Blender, not exactly a big deal but worth mentioning for those unfamiliar with cloth dynamics like myself. It can save some time. - The egg is sculpted from a low-resolution plane tied and wrapped around a basic egg shape. - All the elements are quite low-poly; subdivision would be a good idea though. - UV mapping has been done, along with test textures attached. - You'll find all used shaders inside the .blend file. I'm releasing it for free in exchange for constructive feedback on uploading content properly. Specifically, I'd love to know about formats, file compatibility, and structure. For instance, should I combine everything into one object or material, or keep them separate for easier editing? Any comments would be great.

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