Earthenware tiles French handmade tile Marsh Tiles 3D model

Earthenware tiles French handmade tile Marsh Tiles 3D model

cgtrader

This 3D model was originally crafted with Sketchup 8, later converted into a variety of 3D formats. Native format is .skp, with 3ds Max scenes created using 2016 version and rendered using Vray 3.00. Glazed tiles of French handmade earthenware boast dimensions 11x11 cm, with a thickness of 0.9 cm. Biscuit dough comes in a red tint, often enhanced by a bright white coat known as BLBlanc Brillant. The biscuit is carefully hand-shaped and beveled like traditional Zelliges tiles, which enables seamless installation due to reduced seams that are cleverly concealed by the bevel's angled design. Next, each tile undergoes expert glazing with a skilled artisan employing 3-7 layers of rich enamel. After careful application, glazed tiles are meticulously fired at extremely high temperatures between 980 and 1000 ° C. This rigorous firing process ensures consistent temperature controls programmed specifically by the craftsman. This tile's true charm becomes apparent only when carefully executed, and achieving such precision requires an enormous amount of skill, experience, and a single individual. These distinctive tiles are perfectly suited for enhancing kitchen backsplashes, walls, shower bases, or for any unique idea one may have. One key characteristic that sets this type of tile apart is its slender wedge shape, significantly reducing joint sizes to around 1-3 mm on average. Moreover, the subtle nuances and artistic flair inherent in handmade pieces result in a breathtaking visual display that transcends mere functionality. Key model specs: 6 polygons. Textures can be accessed via the .skp file, while exportation details vary depending on your software: For users of Sketchup (completely free), follow these easy steps: - Simply select the "Export/2D Graphic" option from the "File" menu and save it as a preferred 2D file format. Another straightforward method in Sketchup involves navigating to the "Export" dialog, then choosing "3D Model." Once you have completed this action, you will be given the option to include texture maps during export. Following export, look for a directory that corresponds with your model's name, which contains all embedded textures. If you are utilizing C4D (even the trial version is sufficient), follow these simple steps: * The moment you import .skp file into 3ds Max scene folder with embedded images will automatically be generated. * However, you can also export an FBX file by choosing "Export" in 3DS max, followed by "Embed Media". This option ensures the texture files are exported along with your model. Rhinoceros 3D (which is free to try) works similarly: 1. First, import .skp file into Rhinoceros 3D scene. 2. Go ahead and open material editor (you'll find it in "Panels > Material editor" menu) 3. Now select any material that features a texture on the right side of this dialog. 4. The moment you click on your selected material name located within "Textures" area followed by the "Three dots," button, then textures directory appears allowing to view embedded_files in * temp folder named `C:\Users\Username\AppData\Local\Temp` The above process ensures complete and organized access to extracted images which may later be relocated for your personal use.

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