
Earthenware tiles French handmade tile Marsh Tiles 3D model
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This 3D model was originally crafted using Sketchup 8, subsequently converted to multiple other 3D formats, and native format remains .skp, which is compatible with 3ds Max 2016 scene, rendered utilizing Vray 3.00 Glazed tiles of authentic French handmade earthenware feature dimensions measuring 11x11 cm, thickness standing at 0.9 cm. Biscuit red paste / CHATAIGNE The biscuit underwent hand shaping and precise beveling akin to Zelliges techniques allowing reduced joint poses where the entire joint is expertly hidden by the bevel and subsequently glazed with a hand gun applying between three to seven coats of high-quality enamel. Glazed tiles are cooked over intense heat within a specific temperature range of 980° to 1000° Celsius, meticulously following temperatures programmed by skilled ceramists. Achieving desired final enamel colors proves challenging, requiring significant talent from the artisan who crafted it, resulting in a truly unique and distinct tile design. This type of tile is ideally suited for crafting kitchen splashbacks, walls, and shower flooring but also lends itself to innovative original ideas. The hallmark of these tiles lies in the precision-cut wedge reducing joint sizes to approximately 1 to 3 mm on average, amplifying artisanal visual renderings and sublimating aesthetic appeal. Polygons: 6 Textures can be easily located within the .skp file for utilization. For those with Sketchup (Free) installed, export an image under File/Export/2D Graphic, utilizing a dropdown option of your preferred 2D file format. Alternatively, Open the File menu, then navigate to Export and select the 3D Model option. When exporting as a COLLADA File (.dae), click on Options, ensuring that 'Export Texture Maps' is enabled. Navigate to the exported file's location where you should find a folder containing all associated textures. Those equipped with C4D can seamlessly import the .skp file into their software; this process automatically generates a dedicated folder containing textures adjacent to the imported file. In 3ds Max, simply importing the .skp file results in texture files being stored within ..\3dsMaxsceneassetsimages You may also choose to export an fbx file with embed media selected (export dialog window); this action creates a corresponding folder containing all textures.
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