
Earth Tourist
sketchfab
A thrilling miniature sculpture project, crafting an extraterrestrial traveler! The model was initially sculpted in Zbrush using a multitude of Zspheres to form the majority of the body's shape. Next, it was seamlessly transferred into Maya for intricate retopolgy and the meticulous creation of elaborate clothes and accessories. The texture mapping process was skillfully completed in Substance Painter while stunning renders were produced with Arnold. With an impressive total of 34,000 triangles, this model boasts exceptional detail.
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