Dynamic topography globe (updated)

Dynamic topography globe (updated)

thingiverse

**Update 11/2019**: Introduced a "v2" model featuring enhanced surface topography, visually more detailed and artifact-free at the poles. Dynamic Earth deformation results from variations in mantle density and flow patterns, causing the planet's surface to shift by up to 1 km over vast areas with wavelengths exceeding 800 km. We present a visualization of the Hoggard 2016 model (https://www.nature.com/articles/ngeo2709) by simulating surface disruptions on a globe with recognizable continents and topographic features. The model was crafted using Blender software, applying UV bump mapping to a spherical shape. The bump map was generated through image compositing, produced with the Generic Mapping Tools.

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