Dune Dueling Tray
thingiverse
The idea for this came from learning to play the recently released Dune: Adventures in the Imperium tabletop RPG. Dueling is handled a little differently than skirmish-style combat found in most RPGs. Moving an asset from one of three places on your person to one of six places on your or the opponent's person. The diagram in the book is the ultimate source of the idea but it works pretty well using beads and such to represent the assets. It's a little superfluous and, once I'm familiar with the game a little more, I probably won't need this... But I also just like playing and designing so now I'm sharing it with you...
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