Dumpster Prop

Dumpster Prop

sketchfab

A cutting-edge dumpster prop stands ready for next-gen gaming with 2K textures in PBR.\nMy Process:\nI crafted the blockout in Maya (after experimenting with several styles before landing on this one), utilizing SmoothMesh Preview to refine high-poly top meshes. For the body, I brought the low-poly blockout into Zbrush and employed Dynamesh before sculpting in damage and weld bubbles.\nOnce complete, I transported the hi-poly mesh back into Maya and realigned each element with precision. Next, I optimized the blockout to minimize tris while combining the blocked out shapes, then unwrapped the entire group.\nI utilized the Paint3D Tool to flood each part, which was then used as a Color Mask in Substance Painter, where additional detail was meticulously added. The logo and label were created in Photoshop before being reintegrated back into the texture.

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