
DULA AXE Low-poly 3D model
cgtrader
I design game-environment tools such as dual-axe wielding characters, adding complexity to fighting sequences and animations. I create detailed character models with realistic weight distribution and swing mechanics for engaging battles and duels in video games and animation software. By leveraging this technology, animators and designers can focus on creative storytelling rather than the tedious task of recreating complex fight choreography from scratch.
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