Dudo / Perudo / Liar's Dice 6 person "strategic" dice game - compact storage and travel version

Dudo / Perudo / Liar's Dice 6 person "strategic" dice game - compact storage and travel version

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Dudo / Perudo / Liar's dice 6 person "strategic" dice game - compact storage and travel version.Dudo (Spanish for I doubt), also known as Cacho, Pico, Perudo, Liar's Dice, Cachito or Dadinho is a popular dice game played with roots in South America. It is a more specific version of a family of games collectively called Liar's Dice, which has many forms and variants. This game can be played by two or more players and consists of guessing how many dice, placed under cups, there are on the table showing a certain number. The player who loses a round loses one of their dice. The last player to still have dice is the winner.This set consists of with 6 interlocking dice cups that screw into each other and double as dice storage. Just add 6x5 dice in 6 different colors that you can cheaply buy on Amazon: https://www.amazon.com/dp/B0BTPSDSFD/?th=1Great to play with friends, easily bring on a trip or 3d print as a gift for somebody that loves games.Game rules:OBJECTIVE OF DUDO: The objective of Dudo is to not lose your dice before other players do while making bids on the dice rolled by everyone.NUMBER OF PLAYERS: 2 to 6MATERIALS: 6 cups and 30 dice (5 of each color)TYPE OF GAME: auction-based dice gameAUDIENCE: teen, adultOVERVIEW OF DUDO Dudo is an auction game in which players secretly roll dice and bet on the total number of dice with a certain value.SETUP Firstly, roll the dice to determine who will start. Then each player takes a cup and the five dice of the same color.Pacos: in this game the “1” is referred to as a “Paco”GAMEPLAYCourse of a roundEach player shakes his cup to mix the dice and places it upside down in front of them, keeping the dice under the cup. The dice are therefore invisible because the cups are opaque. Each player can then look at the dice under their cup. Each player in turn, in a clockwise direction, will be able to bid on the number of dice with a specific value from all the players’ dice.The first player makes a bid (e.g. “eight six” to affirm that there are at least eight dice with the value six). You cannot start an auction by betting on the number of Pacos (1). On the other hand, Pacos (1) count as jokers, so they automatically take the dice value announced in the auction. For example, a player with two fours, two Pacos (1) and a five actually has four fours or three fives (or two of the values he has not on his non Paco dice).The next player can:1.Outbid•by announcing more dice: out of 8 four, announce 9 four for example•by announcing a higher value: out of 8 four, announce 8 five for example•by betting on the number of Pacos. In this case, the number of dice bet must be at least halved (rounded up): out of 9 four, announce 5 Pacos for example (9/2=4,5 so 5 Pacos).•by returning from a Pacos auction to a normal auction. In this case, you have to double the number of dice and add one: for example on 5 Pacos (1), outbid 11 three (5×2=10, and add 1).DUDO: Announce that the bid is wrong, i.e. that there are fewer dice in reality than the number announced in the last bid. In this case the player announces Dudo (pronounced Doudo, which means “I doubt”) and all players reveal their dice. If the bid was right, the player who doubted loses a die, otherwise the player who made the wrong bid loses a die.PALIFICO The Palifico is a rule that applies when starting a new round and a player has just lost his penultimate die (and therefore has only one left). The rules for this round then change as follows: Pacos are no longer wild cards and you can no longer change the value of the dice bid by the player who bets first. Therefore you can only outbid the number of dice. Moreover, the player who starts can bet on the Pacos (1), since they have become normal values.For example the player announces 2 sixes, and the next player must say 3 sixes, 4 sixes or more; or say Dudo. Only the sixes will be counted, without the Pacos (1).END OF GAME The game ends when all but one player has been eliminated, with the remaining player being declared the winner.VARIATIONS When a player thinks that the last bid announced is correct, he can announce Calza. If the bid is not correct, he is wrong and loses a die. If it is correct, he wins a die, within the limit of the five starting dice. Whatever the result of Calza, this player starts the next round. The player whose bid is announced as correct is safe, even if his bid is wrong; only the player who said Calza risks having his number of dice change.Calza cannot be announced during a Palifico round or when there are only two players left.

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