
Duct tape mockup 2
3docean
Duct tape mockup, a highly detailed 3D Model, the second in my collection. Production-ready and packed with PBR materials, textures, and non-overlapping UV Layout maps for seamless customization. Quads-only geometries ensure smooth rendering without any tris or ngons getting in the way. Easily adaptable to your specific needs: each object, material, and texture has been carefully crafted with UV-unwrapped geometries, allowing you to create new textures or modify existing ones using the provided UV Layout maps (in PNG format with alpha). Every element within the package is uniquely named for easy identification and access. Created in Blender 3D 2.80 using Cycles and Eevee materials, then exported to OBJ and FBX formats; materials and textures were made in Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal. Promo images showcase the model's versatility: rendered in Cycles (or Eevee) for Blender 3D 2.80, with additional wireframe and UV Layout screenshots provided for a comprehensive view. Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); textures: PNG with Alpha. The package contains: 1 Object (mesh), 1 PBR Material, UV unwrapped with non-overlapping UV Layout maps; UV-mapped Textures in 2048x2048 resolution. Polygonal, QUADS ONLY; 25056 vertices, 25056 quad faces (50112 tris). Real-world dimensions and scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniformly scaled object for easy integration into your projects. A PBR Multi-Engine Textures Pack is included, featuring textures optimized for various rendering engines or game engines: Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) Import these textures or edit them to suit your specific needs within your preferred 3D Modeling software or game engine. Note: Main renderings were made using Blender 3D 2.80 + Cycles (or Eevee) with an HDR Environment Texture Image not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/duct-tape-mockup-2-7d647239918545b59c93d92f850c0375
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