Druid clothes

Druid clothes

sketchfab

Druid attire is composed of multiple components. The deer skull headpiece boasts an impressive 586 vertices and 580 polygonal surfaces, accompanied by substantial 1 megabyte texture data. In contrast, the cloth ensemble comprising a jacket, pants, and boots possesses 2941 vertices and 2684 polygons, along with larger 2 megabyte textures. The equipped belt, bag, knife, and sickle collectively contain 1502 vertices and 1405 polygons, supported by equally large 2 megabyte texture information. Meanwhile, the fur component exhibits a substantial 15,367 vertex count and 5260 polygonal surfaces, all while utilizing modest 1 megabyte textures. Lastly, the staff displays an unassuming 687 vertex presence and 614 polygonal surfaces, yet still manages to utilize 1 megabyte of texture data.

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