Dressing PIRATE child Maisons du monde 3D model

Dressing PIRATE child Maisons du monde 3D model

cgtrader

This 3D model was originally designed with Sketchup 13, then transformed into all other 3D formats. The native format is .skp; the 3ds Max scene utilizes 3ds Max 2016, rendered using Vray 3.00; Catalogue version: 2014 This charming, colorful child dressing painted in bright blue and white recalls the vibrant hues of the ocean. Fitted with a small window on the door, the cabinet boasts a hanging rod and shelves for neatly organizing all your essentials. A lower drawer has been added for shoes or socks. Explore the enchanting child dressing Ocean too. Dimensions (cm): H 180 x W 68 x D 50; weight: 46 kg. Ref no.: 135683; price €244.50. Polygon count: 134. The associated textures are located within the .skp file. Extracting Textures from a .skp File To extract the textures, you may utilize any of the following software applications: Sketchup (Free) If available on your computer, simply export the image as a 2D file using the 'File/Export/2D Graphic' option in Sketchup Another Method: Open Sketchup and navigate to 'File -> Export -> 3D Model.' Choose to export it as a COLLADA File (*dae) and ensure that 'Export Texture Maps' is enabled. Access the exported location; you should find a folder containing all textures within it. C4D (Trial version is acceptable) Upon importing .skp file into C4D, you will automatically find a folder with textures adjacent to the original file 3ds Max When importing the .skp file in 3ds Max, texture files are saved to ..3dsMax/scene/assets/images; here you can easily locate them. Additionally, you can export an FBX file using the 'Embed media' option (available in the export dialogue), which generates a textures folder together with the exported FBX file Rhinoceros 3D (A trial version is enough) Importing the .skp file to Rhinoceros 3D; next, open Material editor via Panels->Material editor Select any material that features textures on it; click the texture name in Textures, then the three dots symbol Opened is now an array of all available textures stored in the directory ..AppData/LocalTemp/embedded_files Feel free to copy or paste the extracted textures to a desired location as you see fit.

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