
Dressing gray LOFT Maisons du monde 3D model
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This 3D model was originally designed with Sketchup 8 software before being converted into various other formats. Native file format is .skp, while a corresponding scene for 3ds Max is set in 2016, rendered using Vray 3.00 software version 3. CATALOGUE Ref# 147 080 Dimensions: H 190 x W 120 x P.R 50 Weight: 70 kg Drawing inspiration from industrial design principles, this modern metal dressing gives your room a touch of sleek style. This 3-door storage unit includes two dedicated spaces, each featuring one fixed shelf space along with a spacious section ideal for storing folded items like clothes and fabrics, equivalent to about four standard shoe shelves in total size. The designer's thought is captured in the industrial changing room doors detail found throughout this design. The suggestion made by designers: label every single door so that it becomes easy for users to quickly find their belongings stored within those doors. Similar designs have also been presented before like the LENOX dressing Ref 147080, at a price of â¬399.90 Polygon Count: 1289 Textures can be located within .skp file How to access and save textures from a .skp file? The solution is quite easy for users who already own certain software or versions of those tools, the step by step guidance is given below: For Sketchup (completely free to download) Export as your choice of 2D format through File/Export/2d Graphic option Alternatively: File-> Export ->3D Model - drop down option. Select the "COLLADA File (*.dae)" file option. Once done, check export options and ensure "Export Texture Maps" is checked off, next find location for exported files Locate your desired file's folder directory. When there you should notice a separate texture file named with the exported files. In that way, you will be able to easily access all associated textures C4D - The version of C4D (including trial one) automatically populates an entirely new directory of extracted textues next to .skp file, following this approach. 3ds Max If your import the sketchup (.skp) to 3ds Max scene file location, in a path specified like "..\Documents\\Scenes", will see texture map within. In the Export Options select FBX format and also check the box called "Embed media". Next save export the .fbx file and once again you should locate folder that includes all associated texture map inside of it Rhinoceros 3D software Simply importing sketchup model (by choosing " Import SKP") directly to R4 D 3ds Max will store textures into your directory which in this example should be the .appdata Local temp embedded_file location directory
With this file you will be able to print Dressing gray LOFT Maisons du monde 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Dressing gray LOFT Maisons du monde 3D model.