
Dressing COLONY houses the world 3D model
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This 3D model was originally built using Sketchup 8 before being converted into other formats including AutoCAD 2020 and STL with native file format as .skp, then later updated to work on various other programs including all major CAD tools, while native output remained at .skp 3ds Max scene. Scene in particular is of 2017 edition rendering powered by V-Ray Next 3.80 for highest possible image resolution quality - referenced Ref: 234321 with detailed Dimensions measured at (cm): H 132 x W 83 x PR 53 weighing exactly 27 Kg This exquisite wooden dresser made of solid Mahogany boasts an adjustable full-size mirror that includes not just beauty area, but a functional three drawer section where customers can store valuable personal items and cosmetics Our recommendation for decorating would be to accompany this piece with stylish armchair designs like Elizabeth's velvet chairs These premium products belong to The Estates Collection - they feature traditional wooden construction enhanced with soft wood furniture creating the atmosphere of elegant space Our designers combined beautiful, timeless look from golden patina hardware elements. The surface received a subtle coating to provide smooth finish, making servicing easier Reference number 234321 at price â¬499.99 Models can be visualized on our online 3D viewer; available under 'Gallery'. Ref: 234321, Weight - 28 Kg (empty) Total 110, 240 Polys for entire product Textures embedded inside the model as in skp format for better viewing with SketchUp or other DCC programs For those looking to export individual textures follow steps below. Export from native SketchUp (no download required) Simply save 3D file and then pick option: File > Export Model and open .skp viewer that pops up. Then, navigate to 'Materials/ Textures', drag any image you like onto empty area next to window until thumbnail of texture shows at the bottom bar - voila your image should show ready to be edited further inside another app like GIMP Import from SketchUp to Cinema4D Once the .skp file opens in CINEMA 4D it automatically will unpack any and all material references stored alongside original design including any embedded images making sure that exported textures appear side by side in dedicated directory on system disk; navigate there accordingly, pick whichever images appeal then move to wherever your files normally reside. Import from .skp to Max Import model and make sure Texture folders appear near exported model's path – check for existence within subdirectory called .3dsmax scene/assets/images Exporting the same via File -> export, under Options > Embedded media on, gives the possibility to obtain additional directory where files can reside with fbx files Refined steps import skp and run texture folder extraction as explained for Max.
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