Dressing child BLUSH houses the world 3D model

Dressing child BLUSH houses the world 3D model

cgtrader

This 3D model was originally created using Sketchup 8 software and then converted into various other formats. Its native format is .skp, while 3ds Max scenes are optimized for 2016 version rendering with Vray 3.00. Dimensions (in cm): Height 135 x Width 69 x Depth 43, with a weight of 21 kg. If your teenager loves vintage charm and romanticism, offer them this elegant white wooden dresser. This compact vanity comes equipped with a swinging mirror, two spacious drawers perfect for storing beauty products and accessories, as well as intricately decorated colored drawers that provide a beautiful contrast against the sleek white finish. Our suggestion: combine it with the antique chair vintage rose MAURICETTE to complete the look of freshness and charm. For those looking for the accompanying textures, refer to .skp file reference 150259 for €149.90. Polygons count: 212. How can I extract textures from a .skp file? Users having one of the following software packages may do it easily. Follow these simple guidelines: Sketchup (completely free) Export an image as your desired choice under the File > Export > 2D Graphic - dropdown option. Another method: Go to File -> Export -> 3D Model, and choose to export a COLLADA file (*.dae). Selecting Export Texture Maps is optional but recommended. Navigate to the exported file's location; within this directory should be a folder with all of the textures contained in it. C4D Upon importing the .skp file, a new folder containing the texture maps appears adjacent to the original .skp file. 3ds Max If you import the .skp file into 3ds Max, the program will automatically save the textures at: ..\3dsMax \ sceneassets \ images. Alternatively, choose Export FBX file with embed media option (visible within export dialog window), resulting in the generation of a folder containing texture files, which appears alongside the exported fbx file. Rhinoceros 3D Once .skp has been imported to Rhinoceros 3D and material editor is opened via Panels > Material Editor, pick any material displaying texture on it. Clicking the name (Textures section) leads to an opening window with embedded textures shown in the ..AppData \ Local \ Temp\embedded_files directory. Feel free to duplicate these files to your preferred folder by using Copy-Paste functions.

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