
Dressing ASPEN houses the world 3D model
cgtrader
This 3D model was originally crafted with Sketchup 8 and then converted to all other 3D formats. Native format is .skp, with 3dsmax scene set at 2016 version, rendered using Vray 3.00 Reference Number: 146859 Dimensions (cm): Height 190 x Width 110 x Depth 50 Weight: 126 kg made from recycled wood and black metal, this dresser will offer plenty of storage space for your room. With a wardrobe component, this dresser also features three removable shelves and a large drawer at the bottom. Retail Decor: Wood recycling in very rough appearance Our advice: to give your clothes a nice scent, consider hanging a few scented sachets! In similar style, also discover the MANUFACTURE dresser Ref: 146859, Price: €999.90 Polygons: 147 Textures can be found within the .skp file How to extract textures from .skp file? If you have any of the following software, it's easy to follow these guidelines provided Sketchup (Free) Just export the image as your choice of 2D file under the File/Export/2D Graphic - drop-down option Another way Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file 3ds Max When .skp file is imported to 3ds Max, it stores texture files to ..\3dsMaxSceneAssetsImages You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..\AppDataLocalTempEmbedded_Files directory Feel free to copy and paste the textures to any folder you like.
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