Dresser SORGUES showcase houses the world  3D model

Dresser SORGUES showcase houses the world 3D model

cgtrader

This 3D model was originally crafted with Sketchup 8 before being converted into various other 3D formats. Its native format is .skp, while a 3ds Max scene runs on 2016 version and has been rendered using Vray 3.00 A beautiful wooden cupboard Sorgues white hutch offers plenty of storage space thanks to an abundance of drawers and small rattan baskets The large glass doors of this buffet hutch will showcase your finest dishes or decorative trinkets A classic sideboard in delicate wood creates a charming stay Complete your decor with a matching dining table. Dimensions: H 215 x W 145 x D 50 Weight: 79 kg You can view the item at http://www.maisonsdumonde.com/FR/fr/produits/fiche/vaisselier-vitrine-sorgues-116501.htm ref: 116501 Price: € 890 The model has a total of 55 polygons Textures are stored within the .skp file To extract textures, follow these steps: If you have any of the following software, it's easy to do. Just follow the guidelines below Sketchup (Free) Simply export the image as your chosen 2D file under File/Export/2d Graphic - dropdown option Alternatively, go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file Click on the Options button and make sure that Export Texture Maps is checked Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find textures there You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D Open material editor (Panels->Material editor). Select any material that has texture on Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in ..AppDataLocalTempembedded_files directory Feel free to copy and paste the textures to any folder you like.

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