Drawing Canvas on Tripod
3docean
Game-ready, PBR, UV-unwrapped, Textured Drawing Canvas on Tripod 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package. Made using Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77). Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures). 1 Object (mesh), 3 PBR Materials (in both Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures. PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made using Blender 3D + Cycles with these PBR colours and/or textures and a Material Node scheme provided in the blend scene (see preview images). UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2. Polygonal, 5250 vertices, 2195 faces (4218 triangles). IMPORTANT Main rendering made using Blender 3D + Cycles with an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/1ddb5f729c434685b2b74863f5d228a4
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