
Dragon & Unicorn game
thingiverse
The Volcano is Erupting! You Must Reach the Castle as Soon as Possible. A Fun and Challenging Tile Game for Children Aged 5 or Older. Play Time: 15 Minutes Per Party. Number of Players: 2 to 4. **Rules:** **End of Game:** The game ends when one player reaches three meeples in the castle. **Game Preparation:** * Place the tiles as shown in the picture. You can move the Island tiles if needed. Make sure you have 3 Volcano and 9 Island tiles in stock. It's easier for kids to play on a piece of tissue, which prevents the pieces from slipping. Place each player's meeple on the volcano start tile. Let them choose a meeple type: dragon or unicorn. **Player Turn:** 1. Roll the dice and place the tile that matches the symbol. If there's no matching tile, skip this step. Remove the tile and return it to stock. * Tree Symbol: Place an Island tile on any empty space. It can replace a Water tile or Volcano tile. * Volcano Symbol: A Volcano tile can be placed in place of a Water tile or an Island tile. If there are meeples on that tile, they go back to the volcano start tile. * Star Symbol: The player can place a Volcano or Tree tile using the rules above. 2. Move your meeples three spaces. Meeples can only move to an Island tile. You can divide the movements between your meeples. **Print Settings:** * Infill: 20% * Height: 0.20mm * Nozzle Size: 0.40mm **Number of Tiles:** You will need: * 3 Volcano tiles with color changes at 1.40mm and 2.60mm (STL filename: tile_volcano_without_lava.stl) * 3 Volcano lava tiles (Scale factor: 95%, after print, glue them into the volcano tile) (STL filename: tile_volcano_only_lava.stl) * 1 Start volcano tile with color changes at 1.40mm and 2.60mm (STL filename: tile_start_volcano.stl) * 14 Island tiles: + 7 Island 1 tiles with color changes at 1.40mm and 6mm (STL filename: tile_island_1.stl) + 7 Island 2 tiles with color changes at 1.40mm and 5mm (STL filename: tile_island_2.stl) **Optional Prints:** You can print support for hex: * 2 Hex Start Zone tiles (STL filename: game_hex_start_zone.stl) * 2 Hex middle Zone tiles (STL filename: game_hex_middle_zone.stl) * 4 Hex linker tiles (STL filename: game_hex_linker.stl) **Filaments:** * Water: PRUSAMENT Azur Blue * Sand: DAYFIL Gold * Grass: DAYFIL Green * Mountain: PRUSAMENT Galaxy Black * Grey (Castle, Dice, upper part of water tiles): PRUSAMENT Galaxy Grey * Lava: DAYFIL Red **Source:** All files used for designing the tiles are in Thing files. I work with Freecad. Some parts come from Thingiverse: * A380: https://www.thingiverse.com/thing:846469 * Boat (Benchy): https://www.thingiverse.com/thing:763622 * Shark: https://www.thingiverse.com/thing:192007 * Whale: https://www.thingiverse.com/thing:2651498 * Sea Serpent: https://www.thingiverse.com/thing:23955 * Castle: https://www.thingiverse.com/thing:1682427 * Dragon: https://www.thingiverse.com/thing:570345 * Sailing ship: https://www.thingiverse.com/thing:1764686 * Dolphin: https://www.thingiverse.com/thing:32216
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