
Douglas Firs Pack Low-poly 3D model
cgtrader
Meshes: [10] Unique Firs / [1] Fern / [2] Grass [*fbx] Textures: Tile Bark [2] / Firs Needles / Fern / Grass / Ground [*tga] Materials: UE Foliage Master Material [BaseColor, SSS, Roughness tweaks/ Simple wind and snow] UE Prop Master Material UE4 Scenes: UE Assets_Overview UE Demo_Scene_Summer (Lighting Setup, baked) UE Demo_Scene_Winter (Lighting Setup, baked) Collision: (Yes, custom) Vertex Count: 2 465 to 11 716 tris LODs: (Yes) LOD0 - LOD1 - LOD2 - LOD3 Texture Resolutions: T_Douglas_Fir_Bark_Mature (BC/N/RHA) 2048x4096 *tga T_Douglas_Fir_Bark_Young (BC/N/RHA) 2048x4096 *tga T_Douglas_Fir_Needle (BCO/N/RTA) 4096x4096 *tga T_Fern (BCO/N/RTA) 2048x2048 *tga T_Grass (BCO/N/RTA) 1024x1024 *tga T_Ground_Base (BC/N/RHA) 2048x2048 *tga
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