Double sunbathing ST RAPHAEL houses the world 3D model

Double sunbathing ST RAPHAEL houses the world 3D model

cgtrader

This 3D model was originally created using Sketchup 13 before being converted into all other 3D formats available. Native format is .skp, while 3dsmax scene utilizes 3ds Max 2016 version and is rendered with Vray 3.00. A sense of peacefulness and serenity sweeps over you at the sight of St Raphael sunbathing in his comfortable lounge chair. This double sunbathing lounger has comfortable beige cushions for a perfect outdoor bed experience, which can be enjoyed alone or with your partner. UV-resistant wicker construction ensures a very natural look while also providing durability against harsh sunlight exposure. As an accompanying feature, this multi-position reclining sunbathing 2 places promises perfect comfort during its use. Size specifications include H 96 x L 207 x P 130 in centimeters. HOUSES FURNITURE WORLD offers the New 2012 collection featuring a range of stylish and modern pieces for your home decor needs, with the Ref: 121924 sunbathing lounger available for €549. This particular design consists of 274 polygons to create an intricate and visually appealing surface texture. You can find additional textures stored within the .skp file. To extract these textures from the .skp file, please follow one of the below options depending on your software capabilities: If you possess any of the following applications - Sketchup (available free), it's simple to export images using File/Export/2d Graphic as your chosen 2D file format. Another way is by selecting File -> Export -> 3D Model and saving the file as a COLLADA File (.dae). Make sure 'Export Texture Maps' option is checked under Options before saving. You'll then find all the textures stored within a folder at the exported file location. Alternatively, users with access to C4D (even if only utilizing the trial version) can import the .skp file directly into their application; doing so automatically creates a new folder containing all necessary textures alongside the original .skp file. In case you have 3ds Max, importing your .skp model will save texture files within the scene directory ..3dsMaxsceneassetsimages. For ease of management, consider exporting fbx files with embed media option activated during the export process, allowing a separate folder of textures to be created in conjunction with the exported fbx file. Last but not least, those who use Rhinoceros 3D (even with only the trial version installed) can import the .skp file and locate material textures within the ..AppDataLocalTempembedded_files directory. Users are then free to copy and paste the required files into a more desirable storage location for easier management in their computer.

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