
Doom 4 creature statue
myminifactory
I'm extremely excited to share my final creature sculpt in Zbrush for the highly anticipated game Doom 4. As someone who's deeply passionate about organic shapes and freely sculpting from a dynamesh sphere, I thought this character was an absolute must-model. Drawing inspiration from the cover image of the game, I referenced a few key pictures to ensure accuracy and detail. The entire process took around three full days to complete, with an additional two hours spent on retouching the model after printing, where I made quick work of gluing the pieces together. Using my trusty Dremel, I managed to print this creature in just 15 hours, divided into two sections and a total of eight parts, which I had carefully scaled and oriented using Netfabb beforehand. Now that it's complete, I'm eager to hear your thoughts on the project if you're counting down the days until Doom 4 is released!
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