Domino set
3docean
Domino tiles set 3D Model. This 28-individual-object collection shares the same non-overlapping UV layout map, making it easy to arrange or animate objects in your scene. Production-ready 3D model with PBR materials, textures, and a non-overlapping UV layout map provided in the package. Quads-only geometries (no tris/ngons), no poles are used in this model. The geometry is easily customizable: UV-unwrapped for new textures or modification of existing ones using the provided UV layout maps as png with alpha. Each object, material, and texture in the package has a unique name. Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image is rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images here: 1-6 rendered in Cycles (Blender 3D 2.80) 7-8 wireframe images 9-10 screenshots from the Blender 3D scene, showing UV layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha. 28 objects (meshes), 1 PBR material, UV-unwrapped (non-overlapping UV layout map provided in the package); UV-mapped textures. UV layout maps and image texture resolutions: 2048×2048; PBR textures made with Substance Painter. Polygonal, quads-only (no tris/ngons), no poles; 123816 vertices, 123760 quad faces (247520 tris). Real-world dimensions; scene scale units: cm in Blender 3D (metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: in a zipped folder, find the PBR textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); use it in Eevee for Blender 3D 2.8, too! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR environment texture image not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/domino-set-e6a7ee8c4a7c4e578ca86ec4b63ecac8
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