
Dog bowl 2
3docean
A simple dog bowl food container 3D Model, number two in my collection. Production-ready 3D Model, with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons), no poles are included. Easily customizable: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package as png with alpha. Each Object, Material, or Texture in the package has a unique, meaningful name. PBR Textures files are included in a subfolder within the BLEND archive along with scene files. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures created in Substance Painter were exported for PBR, V-Ray, Unity, Unreal. Promo Images: The first image was rendered in Cycles for Blender 3D 2.7x; find 11+ promo images in this description: Number one through six were rendered in Cycles (Blender 3D 2.79). Numbers seven and eight are wireframe images. Nine through ten are screenshots from the Blender 3D scene, showing UV Layout. Other images feature UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. One Object (mesh), one PBR Material in the Blender Cycles scene, UV-unwrapped with non-overlapping UV Layout map provided in the package; UV-mapped Textures are included. UV Layout maps and Image Textures resolutions are 2048x2048; PBR Textures were made with Substance Painter 2. Polygonal, QUADS ONLY (no tris/ngons), no poles; 7622 vertices, 7618 quad faces (15236 tris) make up the Model. Real-world dimensions and scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: A zipped folder contains the PBR Textures set for a variety of rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height); generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); So you can edit the Textures or just drag-and-drop the FBX/OBJ file along with the desired Textures set in your 3D Modeling software or game engine and link them together to get a production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/models/a3a5697912c74ad6b749b3eb56842074
With this file you will be able to print Dog bowl 2 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Dog bowl 2.