Dodge Viper Lightwave Studio Max 3D model
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The Viper was conceived as a futuristic take on the classic American muscle car. While there are some who insist that the iconic AC Cobra was a source of inspiration, the final version of the Viper was far too large and heavy to seriously claim any direct lineage with the compact and lightweight vehicle. Most saw claims to kinship with the Cobra as a marketing exercise, although Carroll Shelby was involved in the initial design of the Viper.The Viper was initially conceived in late 1988 at Chrysler`s Advanced Design Studios. The following February, Chrysler president Bob Lutz suggested to Tom Gale at Chrysler Design that the company should consider producing a modern Cobra, and a clay model was presented to Lutz a few months later. The car appeared as a concept at the North American International Auto Show in 1989. This concept vehicle was originally named Copperhead because of its low, wide appearance characteristic of reptiles. The name would later be changed to Viper. Public reaction was so enthusiastic, that chief engineer Roy Sjeoberg was directed to develop it as a production car.Sjoberg selected 85 engineers to be "Team Viper", with development beginning in March 1989. The team asked the then-Chrysler subsidiary Lamborghini to cast some prototype aluminum blocks based on their V10 truck engine for sports car use in May. The production body was completed in the fall, with a chassis prototype running in December. Though a V8 was first used in the test mule, the V10, which the production car was meant to use, was ready in February 1990.Official approval from Chrysler chairman, Lee Iacocca, came in May 1990. One year later, Carroll Shelby piloted a preproduction car as the Indianapolis 500 pace car. In November 1991, the car was released to reviewers with first shipments beginning in January 1992. Product Features (Studio Max):The product contains four resolutions of the model, the high resolution version being rigged for animation.The model is highly detailed and textured.This model is a 3DMax model, saved in version 8 as a MAX file, and requires 3DMax. It does not include any other formats to allow it to be opened in any other software. The model is rigged where appropriate, and mapped and textured.Product Features (Lightwave):Lightwave object: includes lwo file: 63,788 polygons.Scaled to approximately real-world size within Lightwave.All of the real-world parts (such as wheels and doors) are separate groups, for easier animating.Colorized using texture maps and Lightwave shaders.Includes a detailed interior: seats, steering wheel, dashboard, and instrument panel.Two textures are included for the body metal material:-Black with white stripes-Dark Blue with white stripesThe body metal material can easily be recolored using Lightwave procedural shaders.
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