
Dodge Challenger SRT Hellcat 2016 PBR GameReady Low-poly 3D model
cgtrader
A highly detailed PBR Dodge Challenger Hellcat model from 2016, with interior elements, has been expertly optimized for developer-friendly animation. This perfect blend of precision and practicality makes it an ideal choice for both prototyping and commercial projects. Multiple parts can be effortlessly animated on the vehicle, as each emissive component has its own dedicated object, designed to avoid any potential material runtime interference. Emissive components are carefully set up for optimal integration with a Bloom/Glare post-effect system, which offers even greater control through variable intensity settings based on individual color nuances. Further detailed information can be found within the README File. Any suggestions or requests are warmly welcome, and you can contact me directly on cgtrader to receive prompt assistance. Renders have been executed in Marmoset Toolbag, a real-time render engine that consistently delivers exceptional results closely mimicking those from a gaming or live project environment. Key features of this exceptional model include: * An FBX Mesh of the vehicle with 42,140 triangles and a precise 1:1 scale. * Three Levels of detail for maximum visual quality and flexibility. * Nine unique skin options to customize the vehicle (with additional designs forthcoming!). * High-quality PBR Textures in 4096x4096 resolutions, compatible with multiple export presets. * A blend file from Blender version 2.79, containing a high-poly model ready for adaptation or expansion as needed. * Properly managed parenting with straightforward transform position capabilities for seamless animation and rapid adjustment. For ultimate convenience, this asset includes three UV Sets: 1. Exterior 2. Interior 3. Wheel/Glass Each Set allows you to quickly swap skins across any specific part of the vehicle, adding immense value for project enhancement and customization. Moreover, vital components such as wheels, mirrors, emissive elements, bottom protection parts, windows, doors, RPM/MPH counter, etc., have been carefully separated from the main mesh for improved flexibility in design adjustments. Beyond these advanced features, a fully functional dashboard has also been included for users aiming at high-level project applications. The inclusion of DirectX and OpenGL Normals offers compatibility options with different render requirements. Optionally, an uncompressed 32f map can be used to achieve a seamless look on the Exterior. Additional asset details include: * An 8-Bits Dithered normal map version available specifically for the exterior design element. * An extensive guide in the README document, detailing the comprehensive potential of this PBR model and highlighting the range of customization possibilities offered. UV1 is meticulously set up with maximum texel density, especially useful when rendering an alternative view into a mirror component, providing full control over its reflective surface appearance. For users targeting different platforms or specific applications: Export presets include: - Individual maps per texture for advanced effects like Ray Tracing - Unity 5+ with support for Metallic render materials - HD Render Pipeline designed specifically for the latest versions of Unity - Packed format optimized for Unreal Engine 4 compatibility This highly detailed model will suit various projects, and can be efficiently used as both a realistic environmental element and a sophisticated decorative asset.
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