
Dodge Challenger 2008 muscle car restyled
3docean
I created a 3D model from the blueprints of a 2008 Dodge Challenger, making some design changes to the details. I also referenced some features from newer versions of this car. The resulting 3D model is quite detailed and was created using Blender 3D version 2.76. Renderings were generated with the Cycles rendering engine, which is included in the Blender file. Most objects are detached, labeled by name and material. There are no interior elements, so textures aren't required for this product. The front headlights have intricate details that can be seen in my 3D renderings. The front grills were created using polygons, while objects are not rigged. The 3DS file contains two versions: one with a newer exporter and the other with an older version. Objects were exported at subd 1 until I made my renderings, which used subd 2 for better results. 3ds Newer Version verts: 502794 polys: 167598 obj File Version verts: 141785 polys: 167670
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