
DJI Phantom 2 Quadcopter with GoPro HERO4 Low-poly 3D model
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It's a high-quality, low-poly 3D model of the DJI Phantom 2 quadcopter equipped with the Zenmuse H4-3D gimbal for GoPro Hero3-4 and Hero4 action cameras. This versatile model is widely used in various fields of 3D graphics including game development, advertising, interior design, motion picture art, and visualization. The meticulous attention to detail paid during its creation results from the use of high-quality ortho-photos of the real quadcopter, camera, and gimbal. Therefore, every aspect of its design is recreated with a high degree of authenticity. The user-friendly nature of this model stems from the fact that it consists of just a few meshes, which makes it very resource-efficient for your system, while also boasting four separate materials: one for the glass lens on the camera, one for the quadcopter itself, one for the gimbal, and finally, one for the camera. Regardless of which renderer you choose to use, this model's incredibly detailed high-resolution photo-textures ensure that it will always display realistically. The well-thought-out topology of this low-poly model, combined with its meticulous textures, enables you to achieve a maximum level of quality even when working with close-ups, thanks to the minimum number of polygons required. Furthermore, for an added layer of realism, additional features such as Specular, Glossiness, Bump, and Emission are used on the luminous elements of the model, like screens or indicators. Specifically designed to maximize bump depth is setting the Bump Multiplier to 0.2 within Maya Software materials or V-Ray MTL materials for Maya. The reflective properties and dispersal capabilities of different areas of the model are meticulously set by the Specular and Glossiness maps, providing a realistic effect that's akin to using more materials than necessary. All told, there are fourteen primary textures, each with resolutions ranging from 2048x2048 to 4096x4096 pixels in PNG format, accompanied by original texture files in PSD format included within the particular archive. In addition, a separate diffuse texture for the camera's switch-off display is also provided. By rotating a simple mesh propeller or moving gimbal position using easy rotation of a specific level group hierarchy with three hierarchical levels, you can animate propeller movements.
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