
Displacement Landscape Shader_073
3docean
Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be placed on top of any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map Render with matprev_env.hdr from c4d materialpreview folder IBL, GI and AO Render Displacement_073a NatLum Displacement_073ab NatLum Displacement_073abc NatLum Displacement_073a ArtLum Displacement_073ab ArtLum Displacement_073abc ArtLum
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