Displacement Landscape Shader 070 Texture

Displacement Landscape Shader 070 Texture

cgtrader

High-Definition Texture Map for Displacement Effects Rendering an Array of Options Utilizing 4K Resolution: Seamlessly integrating detailed landscape mapping through high-quality .tif image and matching Cinema 4D file, version R15. Designed to complement any shader seamlessly while offering limitless adaptability, as the map can be effectively superimposed over existing shaders. Additionally, users may utilize this comprehensive displacement map within terrain masks using dedicated channels, combine with procedural techniques for unparalleled visuals, employ Displacer for intricate geometric adjustments or seamlessly integrate it with a multitude of displacement-aware shaders compatible with soft displacement mapping capabilities. When integrating this comprehensive displacement map with specific light simulations utilizing matprev_env.hdr from Cinema 4D's built-in Material Preview folder, achieve highly accurate rendering effects such as Ambient Occlusion (AO), IBL (Image-Based Lighting) and General Illumination (GI). Utilize this map within six uniquely designed iterations specifically developed for both realistic ('NatLum') and stylized lighting environments ('ArtLum'): Displacement_070a, Displacement_070ab and Displacement_070abc NatLum models. And their art-directed counterparts: Displacement_070a ArtLum, Displacement_070ab ArtLum, Displacement_070abc ArtLum.

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