
Displacement Landscape Shader_069
3docean
[1 Bitmap and Procedural Based Shader] Color 1 Displacement Map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other shader. Map can be used with terrain mask shader channel. Map can be layered with procedural effects. Map can be used with displacer. Map can be used with any soft supporting displacement map. Render with matprev_env.hdr from c4d material preview folder IBL, GI and AO Render Displacement_069a Natural Light Displacement_069ab Natural Light Displacement_069abc Natural Light Displacement_069a Artificial Light Displacement_069ab Artificial Light Displacement_069abc Artificial Light
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