Displacement Landscape Shader_061

Displacement Landscape Shader_061

3docean

[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement Map Created with Seamless 4096*4096 Tif Image and C4d File (R15) Shader Can Be Overlayed on Any Other Shader for Enhanced Visual Effects Map Can Be Used in Conjunction with Terrain Mask Shader Channel to Achieve Realistic Textures Map Can Be Layered with Procedural Effects to Create Unique and Intricate Details Map Can Be Utilized with Displacer to Add Depth and Dimensionality to Scenes Map Can Be Applied with Any Software Supporting Displacement Maps for Seamless Integration Render with Matprev_env.hdr from C4d Material Preview Folder for Optimal Results IBL, GI, and AO Render Modes Available for Stunning Visuals Displacement Shader Options Include: - Displacement_061a NatLum - Displacement_061ab NatLum - Displacement_061abc NatLum - Displacement_061a ArtLum - Displacement_061ab ArtLum - Displacement_061abc ArtLum

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