Displacement Landscape Shader_060

Displacement Landscape Shader_060

3docean

A 1-Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) The shader can be layered on top of any other shader. The map can be used in conjunction with Terrain Mask Shader Channel. The map can be combined with procedural effects. The map can be utilized with Displacer. The map can be paired with any Soft supporting Displacement Map. Render with matprev_env.hdr from c4d materialpreview folder IBL, GI and AO Render Displacement_060a NatLum Displacement_060ab NatLum Displacement_060abc NatLum Displacement_060a ArtLum Displacement_060ab ArtLum Displacement_060abc ArtLum

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