
Displacement Landscape Shader_059
3docean
[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) available for use with shader. Shader can be easily overlaid on top of any other shader in the system. Displacement map can be used to enhance terrain mask shader channel. Map can also be layered with various procedural effects for added realism. Map is compatible with displacers and can be used with any soft that supports displacement maps. Render with matprev_env.hdr from c4d materialpreview folder for optimal results. IBL, GI, and AO render capabilities are fully supported by this shader. Displacement_059a NatLum, Displacement_059ab NatLum, and Displacement_059abc NatLum options available. Displacement_059a ArtLum, Displacement_059ab ArtLum, and Displacement_059abc ArtLum options also available.
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