
Displacement Landscape Shader 050 Texture
cgtrader
This Displacement Map seamlessly merges disparate visual elements using procedural effects to achieve realistic shading and naturalistic illumination. A comprehensive tool for artistic rendering and high-quality visual representation, the map provides flexibility through its capacity to overlay any other Shader. Key Features: Seamless tif image (4096*4096) designed in Cinema4D (R15) format, perfectly suitable for detailed surface manipulation Map Compatibility - Overlay any additional shader Use Terrain Mask shader channel and displace objects accordingly Usage: Render this map using Matprev_env.hdr located in the C4d material preview folder. IBL GI and AO are pre-embedded within. Variation Modes: NatLum variation for real-world ambiance: - Displacement_050a - Displacement_050ab - Displacement_050abc Artistic Lum variation: - Displacement_050a Artlum
With this file you will be able to print Displacement Landscape Shader 050 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Displacement Landscape Shader 050 Texture.