Displacement Landscape Shader 047 Texture

Displacement Landscape Shader 047 Texture

cgtrader

Advanced 1-Bit Bitmap and Procedural-Based Shader System =========================================================== **Coloration Modes** ------------------- 1. **Profound Displacement Map**: Apply the ultimate 4096*4096 seamless TIF image and C4D file (R15) to enhance realism in your projects. This dynamic shader can be effortlessly overlaid on any existing shader system. **Multi-Functionality Capabilities** ------------------------------------- - Utilize the seamless map with our innovative Terrain Mask Shader Channel to amplify terrain realism. - Employ this exceptional bitmap map alongside procedural effects for added visual complexity and realism. - Harness the power of Displacement Mapping to achieve unmatched level of texture realism by combining it with any Soft support software that can handle Displacement Maps. **Lighting and Rendering Features** --------------------------------- Render with **matprev_env.hdr**, a sophisticated high-dynamic-range (HDR) environment map located in the C4D material preview folder, for superior real-world illumination simulation. Enable Intense Bidirectional Lighting (IBL), General Illumination (GI) and Ambient Occlusion (AO) Render for captivating visuals. **Built-in Displacement Map Variants** --------------------------------------- 1. **Displacement_047a NatLum**: Ideal for projects that require a natural-looking luminosity mapping solution. 2. **Displacement_047ab NatLum**: Advanced 3-dimensional luminescence mapping variant designed to achieve superior results. 3. **Displacement_047abc NatLum**: State-of-the-art displacement mapping system with ambient and detailed 3d mapping capability. 4. **Displacement_047a ArtLum**: Designed for artists that need to generate an advanced lighting mapping solution perfect for high-quality visualization rendering in cinema-quality applications, computer-generated animation, film special effects, animated film or VFX post-production pipelines and all the stages required in game production. 5. **Displacement_047ab ArtLum**: Enhanced luminescent displacement shader with a complete artistic approach in ambient and subtle surface reflection techniques suitable for various high-dynamic rendering tasks within real-world photorealistic image or animation sequences.

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