Displacement Landscape Shader_042

Displacement Landscape Shader_042

3docean

[1 Bitmap and Procedural Based Shader] Color 1 Displacement Map Seamless 4096*4096 tif image and c4d file (R15) is provided, allowing for the shader to be overlayed on any other shader. The map can also be used with Terrain Mask Shader Channel, layered with procedural effects, or utilized with Displacer. Additionally, it supports displacement maps in soft mode. Render with matprev_env.hdr from c4d materialpreview folder for optimal results. IBL, GI and AO Render Displacement_042a NatLum is available, along with Displacement_042ab NatLum and Displacement_042abc NatLum. These options can be combined to achieve the desired look. Artistic control is also possible with Displacement_042a ArtLum, Displacement_042ab ArtLum, and Displacement_042abc ArtLum.

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