Displacement Landscape Shader 036 Texture

Displacement Landscape Shader 036 Texture

cgtrader

Here is the output of your command: Color 1. Texture map created using 4096x4096 seamless tif image and c4d file (R15) Shader can be applied as a layer over any other Shader Map can be utilized in conjunction with Terrain Mask Shader Channel for optimized results Map can be layered on top of procedural effects for enhanced realism Map is compatible with Displacer for creating complex displacement mapping Render with pre-configured matprev_env.hdr from c4d materialpreview folder for stunning visuals GI, AO, and IBL Rendering NatLum - Displacement 036a, Displacement 036ab, and Displacement 036abc available ArtLum - Displacement 036a, Displacement 036ab, and Displacement 036abc also available

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