Displacement Landscape Shader_035

Displacement Landscape Shader_035

3docean

Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader can be overlayed on any other shader. Map can be used with Terrain Mask Shader Channel. Map can be layered with procedural effects. Map can be used with displace. Map can be used with any soft supporting displacement map. Render with Matprev_env.hdr from c4d material preview folder Ibl, Gi and Ao Render Displacement_035a NatLum Displacement_035ab NatLum Displacement_035abc NatLum Displacement_035a Artlum Displacement_035ab Artlum Displacement_035abc Artlum

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