
Displacement Landscape Shader_028
3docean
Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlaid on any other shader Map can be used with terrain mask shader channel Map can be layered with procedural effects Map can be used with displacer Map can be used with any soft supporting displacement map Render with matprev_env.hdr from c4d materialpreview folder IBL, GI and AO Render Displacement_028a NatLum Displacement_028ab NatLum Displacement_028abc NatLum Displacement_028a ArtLum Displacement_028ab ArtLum Displacement_028abc ArtLum
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