Displacement Landscape Shader_022

Displacement Landscape Shader_022

3docean

Color is a key element in this 1 Bitmap and Procedural Based Shader. 1 Displacement map is available for use. A seamless 4096*4096 tif image and c4d file (R15) are provided. This shader can be overlaid on any other shader. The displacement map can also be used with the terrain mask shader channel. It can be layered with procedural effects or used with the displacer. The map is compatible with all softwares that support displacement maps. Render with matprev_env.hdr from c4d material preview folder for best results. IBL, GI and AO render is supported by this shader. The following displacement settings are available: Displacement_022a NatLum Displacement_022ab NatLum Displacement_022abc NatLum Displacement_022a ArtLum Displacement_022ab ArtLum Displacement_022abc ArtLum

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