
Displacement Landscape Shader 017 Texture
cgtrader
Here's the rewritten text: **Unreal Shader & Procedural Based Textures** **Lighting** 1. Realistic displacement maps created using seamless 4096x4096 tif images and C4D files (R15) * This shader can be overlayed on top of any other shader for a unique look * Map can be used with terrain mask shader channel to create stunning effects * Layer map with procedural textures to add depth and realism * Use map with displacers or any software supporting displacement maps **Rendering** Render scenes using matprev_env.hdr from the C4D material preview folder for: IBRL GI, and AO render modes - Available light sources: • Displacement_017a NatLum • Displacement_017ab NatLum • Displacement_017abc NatLum • Displacement_017a ArtLum • Displacement_017ab ArtLum • Displacement_017abc ArtLum
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